Senior 3D Render Artist · Creative Technical Artist

Products, rendered
with intent.

I create photorealistic product imagery—and the production systems that help creative teams move faster without compromising the work.

08 years at OtterBoxKS KeyShot specialist ways to improve a pipeline
OtterBox 30W Black Shimmer product render by Zock Zochert
Selected workOtterBox 30W · Black Shimmer

Selected product visualization

Depth, not filler.

Four focused bodies of work showing hero imagery, product families, materials, graphics, and technical communication.

01

Launch imagery · Materials

30W Power Adapter

A dark product does not have to disappear. Controlled edge light, material separation, and a restrained metallic accent keep the form readable.

  • KeyShot
  • Lighting
  • Materials
  • Hero rendering
Three-quarter OtterBox 30W power adapter render
Hero view
Front-facing OtterBox 30W power adapter render
Graphic view
02

Product family · Technical communication

Drinkware Systems

A family of polished product renders ranging from consumer-facing finishes to exploded and cutaway views that clarify construction.

  • Product families
  • Exploded views
  • Cutaways
  • CMF
Pink Realtree OtterBox tumbler render
CMF variant
Cutaway rendering of four can cooler configurations
Configuration cutaway
Exploded stainless tumbler assembly render
Exploded assembly
Exploded family of can cooler configurations
Product family
03

Transparent materials · Graphic variants

Cases + Licensed Graphics

Consistent product angles and clear material definition let the graphic programs change dramatically while the product stays believable.

  • Transparent polymers
  • IML graphics
  • Consistency
  • Color
Black and gold OtterBox phone case with PopSocket
Material detail
Kylo Ren OtterBox phone case render
Graphic variant
Ursula clear OtterBox phone case render
Clear case
Fantasia clear OtterBox phone case render
Clear case
Black Sonos speaker protective case visualization by Zock Zochert04 / Concept visualization

Product concept

Black-on-black, without losing the form.

Molded surfaces, fine mesh detail, and controlled highlights make a monochrome concept legible without breaking its visual character.

  • Concept rendering
  • Lighting
  • Texture detail

Beyond the final pixel

The work gets better when the workflow does.

I look for the friction hiding inside creative production, then turn it into a tool, template, or repeatable system the whole team can use.

01

ULEs

Universal lighting environments for repeatable, brand-consistent output.

02

Materials

A procedural material library designed for fast, reliable variation.

03

Automation

Photoshop droplets and batch workflows that remove repetitive production work.

04

Enablement

Templates and tools shared across Industrial Design, Color, Graphics, and EMEA.

Zock Zochert · Remote, USA

Senior product-rendering craft. Technical-artist thinking.

Eight years building launch imagery, lighting systems, procedural materials, and production tools at OtterBox. Now looking for the next team that values both the image and the process behind it.

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